Tuesday, October 21, 2008

Dead Space visually stunning

I've been fortunate enough to spend the past two days playing EA's new survivor horror title, Dead Space, on the Xbox 360. And I must say, I'm loving it. But aside from the solid controls, engaging story, and the eery atmosphere, EA has successfully created the most aesthetically pleasing title on the Xbox 360. Dare I say any system?


Dead Space is simply stunning.

"These graphics aren't that good are they? They seem kinda boring," my roommate said. He couldn't have been more wrong. But let me respond to that. What did you expect? You're on board a gritty mining ship, the USG Ishimura, which just so happens to be over-run by aliens of sort. Anyone expecting bright colors -- Kameo -- please step away. By simply watching Aliens or Event Horizon, one can know what they're in for in Dead Space.

I was initially impressed with the visuals of the game. They are certainly on par with those of Gears of War and Bioshock, except EA has used the shadows and lighting to create the terrifying atmosphere that is Dead Space. Now through chapter four, I can firmly say these are currently the best graphics on the system. Without spoiling anything, there is a scene where you board the bridge of the Ishimura, and it is hands down the most-beautiful scene I've ever witnessed in a videogame -- simply stunning.


Things don't always turn out so nicely.

EA has done a tremendous job at engaging the player using the lighting and shadow effects. From having all the lights being turned out around you with only a flashlight at your gun tip, to entering a reactor room with flame patches all around and shadows casting from the creatures crawling from the rafters above, Dead Space is a phenomenal experience.

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